/* * Display_Amiga.h - C64 graphics display, emulator window handling, * Amiga specific stuff * * Frodo (C) 1994-1997,2002-2004 Christian Bauer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include "C64.h" #include "SAM.h" #include "Version.h" /* C64 keyboard matrix: Bit 7 6 5 4 3 2 1 0 0 CUD F5 F3 F1 F7 CLR RET DEL 1 SHL E S Z 4 A W 3 2 X T F C 6 D R 5 3 V U H B 8 G Y 7 4 N O K M 0 J I 9 5 , @ : . - L P + 6 / ^ = SHR HOM ; * £ 7 R/S Q C= SPC 2 CTL <- 1 */ /* Tables for key translation Bit 0..2: row/column in C64 keyboard matrix Bit 3 : implicit shift Bit 5 : joystick emulation (bit 0..4: mask) */ const int key_byte[128] = { 7, 7, 7, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, -1,0x30, 7, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, -1,0x26,0x22,0x2a, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, -1,0x24,0x30,0x28, 6, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, -1, -1,0x25,0x21,0x29, 7, 0, -1, 0, 0, 7, 6, -1, -1, -1, -1, -1,8+0, 0, 0, 8+0, 0,8+0, 0,8+0, 0, 8+0, 0, 8+0, -1, -1, 6, 6, -1, -1, -1, -1, 1, 6, 1, 7, 7, 7, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 }; const int key_bit[128] = { 1, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, 3, 0, -1, -1, 6, 1, 6, 1, 6, 1, 6, 1, 6, 1, 6, 1, -1, -1, -1, -1, 2, 5, 2, 5, 2, 5, 2, 5, 2, 5, 2, 5, -1, -1, -1, -1, 6, 4, 7, 4, 7, 4, 7, 4, 7, 4, 7, -1, -1, -1, -1, -1, 4, 0, -1, 1, 1, 7, 3, -1, -1, -1, -1, -1, 7, 7, 2, 2, 4, 4, 5, 5, 6, 6, 3, 3, -1, -1, 6, 5, -1, -1, -1, -1, 7, 4, 7, 2, 5, 5, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 }; /* * Menu definitions */ const struct NewMenu new_menus[] = { NM_TITLE, "Frodo", NULL, 0, 0, NULL, NM_ITEM, "About Frodo...", NULL, 0, 0, NULL, NM_ITEM, NM_BARLABEL, NULL, 0, 0, NULL, NM_ITEM, "Preferences...", "P", 0, 0, NULL, NM_ITEM, NM_BARLABEL, NULL, 0, 0, NULL, NM_ITEM, "Reset C64", NULL, 0, 0, NULL, NM_ITEM, "Insert next disk", "D", 0, 0, NULL, NM_ITEM, "SAM...", "M", 0, 0, NULL, NM_ITEM, NM_BARLABEL, NULL, 0, 0, NULL, NM_ITEM, "Load snapshot...", "O", 0, 0, NULL, NM_ITEM, "Save snapshot...", "S", 0, 0, NULL, NM_ITEM, NM_BARLABEL, NULL, 0, 0, NULL, NM_ITEM, "Quit Frodo", "Q", 0, 0, NULL, NM_END, NULL, NULL, 0, 0, NULL }; /* * Font attributes */ const struct TextAttr led_font_attr = { "Helvetica.font", 11, FS_NORMAL, 0 }; const struct TextAttr speedo_font_attr = { "Courier.font", 11, FS_NORMAL, 0 }; /* * Display constructor: Create window/screen */ C64Display::C64Display(C64 *the_c64) : TheC64(the_c64) { int i; // LEDs off for (i=0; i<4; i++) led_state[i] = old_led_state[i] = LED_OFF; // Allocate chunky buffer to draw into chunky_buf = new UBYTE[DISPLAY_X * DISPLAY_Y]; // Open fonts led_font = OpenDiskFont(&led_font_attr); speedo_font = OpenDiskFont(&speedo_font_attr); // Open window on default pubscreen the_window = OpenWindowTags(NULL, WA_Left, 0, WA_Top, 0, WA_InnerWidth, DISPLAY_X, WA_InnerHeight, DISPLAY_Y + 16, WA_Title, (ULONG)"Frodo", WA_ScreenTitle, (ULONG)"Frodo C64 Emulator", WA_IDCMP, IDCMP_CLOSEWINDOW | IDCMP_RAWKEY | IDCMP_MENUPICK | IDCMP_REFRESHWINDOW, WA_DragBar, TRUE, WA_DepthGadget, TRUE, WA_CloseGadget, TRUE, WA_SimpleRefresh, TRUE, WA_Activate, TRUE, WA_NewLookMenus, TRUE, TAG_DONE); the_screen = the_window->WScreen; the_rp = the_window->RPort; xo = the_window->BorderLeft; yo = the_window->BorderTop; // Create menus the_visual_info = GetVisualInfo(the_screen, NULL); the_menus = CreateMenus(new_menus, GTMN_FullMenu, TRUE, TAG_DONE); LayoutMenus(the_menus, the_visual_info, GTMN_NewLookMenus, TRUE, TAG_DONE); SetMenuStrip(the_window, the_menus); // Obtain 16 pens for the C64 colors for (i=0; i<16; i++) pens[i] = ObtainBestPen(the_screen->ViewPort.ColorMap, palette_red[i] * 0x01010101, palette_green[i] * 0x01010101, palette_blue[i] * 0x01010101); // Allocate temporary RastPort for WritePixelArra8() temp_bm = AllocBitMap(DISPLAY_X, 1, 8, 0, NULL); InitRastPort(&temp_rp); temp_rp.BitMap = temp_bm; // Draw LED bar draw_led_bar(); // Allocate file requesters open_req = (struct FileRequester *)AllocAslRequestTags(ASL_FileRequest, ASLFR_Window, (ULONG)the_window, ASLFR_SleepWindow, TRUE, ASLFR_TitleText, (ULONG)"Frodo: Load snapshot...", ASLFR_RejectIcons, TRUE, TAG_DONE); save_req = (struct FileRequester *)AllocAslRequestTags(ASL_FileRequest, ASLFR_Window, (ULONG)the_window, ASLFR_SleepWindow, TRUE, ASLFR_TitleText, (ULONG)"Frodo: Save snapshot...", ASLFR_DoSaveMode, TRUE, ASLFR_RejectIcons, TRUE, TAG_DONE); } /* * Display destructor */ C64Display::~C64Display() { // Free file requesters if (open_req != NULL) FreeAslRequest(open_req); if (save_req != NULL) FreeAslRequest(save_req); // Free temporary RastPort if (temp_bm != NULL) FreeBitMap(temp_bm); // Free pens for (int i=0; i<16; i++) ReleasePen(the_screen->ViewPort.ColorMap, pens[i]); // Delete menus if (the_menus != NULL) { if (the_window != NULL) ClearMenuStrip(the_window); FreeMenus(the_menus); } // Delete VisualInfo if (the_visual_info != NULL) FreeVisualInfo(the_visual_info); // Close window if (the_window != NULL) CloseWindow(the_window); // Close fonts CloseFont(speedo_font); CloseFont(led_font); // Free chunky buffer delete chunky_buf; } /* * Prefs may have changed */ void C64Display::NewPrefs(Prefs *prefs) { } /* * Redraw bitmap */ void C64Display::Update(void) { // Update C64 display WritePixelArray8(the_rp, xo, yo, DISPLAY_X + xo - 1, DISPLAY_Y + yo - 1, chunky_buf, &temp_rp); // Update drive LEDs for (int i=0; i<4; i++) if (led_state[i] != old_led_state[i]) { draw_led(i, led_state[i]); old_led_state[i] = led_state[i]; } } /* * Draw LED bar at the bottom of the window */ void C64Display::draw_led_bar(void) { int i; char str[16]; SetAPen(the_rp, pens[15]); // Light gray SetBPen(the_rp, pens[15]); // Light gray RectFill(the_rp, xo, yo+DISPLAY_Y, xo+DISPLAY_X-1, yo+DISPLAY_Y+15); SetAPen(the_rp, pens[1]); // White Move(the_rp, xo, yo+DISPLAY_Y); Draw(the_rp, xo+DISPLAY_X-1, yo+DISPLAY_Y); for (i=0; i<5; i++) { Move(the_rp, xo+DISPLAY_X*i/5, yo+DISPLAY_Y); Draw(the_rp, xo+DISPLAY_X*i/5, yo+DISPLAY_Y+14); } for (i=2; i<6; i++) { Move(the_rp, xo+DISPLAY_X*i/5-23, yo+DISPLAY_Y+11); Draw(the_rp, xo+DISPLAY_X*i/5-9, yo+DISPLAY_Y+11); Move(the_rp, xo+DISPLAY_X*i/5-9, yo+DISPLAY_Y+11); Draw(the_rp, xo+DISPLAY_X*i/5-9, yo+DISPLAY_Y+5); } SetAPen(the_rp, pens[12]); // Medium gray Move(the_rp, xo, yo+DISPLAY_Y+15); Draw(the_rp, xo+DISPLAY_X-1, yo+DISPLAY_Y+15); for (i=1; i<6; i++) { Move(the_rp, xo+DISPLAY_X*i/5-1, yo+DISPLAY_Y+1); Draw(the_rp, xo+DISPLAY_X*i/5-1, yo+DISPLAY_Y+15); } for (i=2; i<6; i++) { Move(the_rp, xo+DISPLAY_X*i/5-24, yo+DISPLAY_Y+11); Draw(the_rp, xo+DISPLAY_X*i/5-24, yo+DISPLAY_Y+4); Move(the_rp, xo+DISPLAY_X*i/5-24, yo+DISPLAY_Y+4); Draw(the_rp, xo+DISPLAY_X*i/5-9, yo+DISPLAY_Y+4); } SetFont(the_rp, led_font); for (i=0; i<4; i++) { sprintf(str, "Drive %d", i+8); SetAPen(the_rp, pens[0]); // Black Move(the_rp, xo+DISPLAY_X*(i+1)/5+8, yo+DISPLAY_Y+11); Text(the_rp, str, strlen(str)); draw_led(i, LED_OFF); } } /* * Draw one LED */ void C64Display::draw_led(int num, int state) { switch (state) { case LED_OFF: case LED_ERROR_OFF: SetAPen(the_rp, pens[0]); // Black; break; case LED_ON: SetAPen(the_rp, pens[5]); // Green break; case LED_ERROR_ON: SetAPen(the_rp, pens[2]); // Red break; } RectFill(the_rp, xo+DISPLAY_X*(num+2)/5-23, yo+DISPLAY_Y+5, xo+DISPLAY_X*(num+2)/5-10, yo+DISPLAY_Y+10); } /* * Update speedometer */ void C64Display::Speedometer(int speed) { static int delay = 0; if (delay >= 20) { char str[16]; sprintf(str, "%d%%", speed); SetAPen(the_rp, pens[15]); // Light gray RectFill(the_rp, xo+1, yo+DISPLAY_Y+1, xo+DISPLAY_X/5-2, yo+DISPLAY_Y+14); SetAPen(the_rp, pens[0]); // Black SetFont(the_rp, speedo_font); Move(the_rp, xo+24, yo+DISPLAY_Y+10); Text(the_rp, str, strlen(str)); delay = 0; } else delay++; } /* * Return pointer to bitmap data */ UBYTE *C64Display::BitmapBase(void) { return chunky_buf; } /* * Return number of bytes per row */ int C64Display::BitmapXMod(void) { return DISPLAY_X; } /* * Handle IDCMP messages */ void C64Display::PollKeyboard(UBYTE *key_matrix, UBYTE *rev_matrix, UBYTE *joystick) { struct IntuiMessage *msg; // Get and analyze all pending window messages while ((msg = (struct IntuiMessage *)GetMsg(the_window->UserPort)) != NULL) { // Extract data and reply message ULONG iclass = msg->Class; USHORT code = msg->Code; ReplyMsg((struct Message *)msg); // Action depends on message class switch (iclass) { case IDCMP_CLOSEWINDOW: // Closing the window quits Frodo TheC64->Quit(); break; case IDCMP_RAWKEY: switch (code) { case 0x58: // F9: NMI (Restore) TheC64->NMI(); break; case 0x59: // F10: Reset TheC64->Reset(); break; case 0x5e: // '+' on keypad: Increase SkipFrames ThePrefs.SkipFrames++; break; case 0x4a: // '-' on keypad: Decrease SkipFrames if (ThePrefs.SkipFrames > 1) ThePrefs.SkipFrames--; break; case 0x5d: // '*' on keypad: Toggle speed limiter ThePrefs.LimitSpeed = !ThePrefs.LimitSpeed; break; case 0x5c:{ // '/' on keypad: Toggle processor-level 1541 emulation Prefs *prefs = new Prefs(ThePrefs); prefs->Emul1541Proc = !prefs->Emul1541Proc; TheC64->NewPrefs(prefs); ThePrefs = *prefs; delete prefs; break; } default:{ // Convert Amiga keycode to C64 row/column int c64_byte = key_byte[code & 0x7f]; int c64_bit = key_bit[code & 0x7f]; if (c64_byte != -1) { if (!(c64_byte & 0x20)) { // Normal keys bool shifted = c64_byte & 8; c64_byte &= 7; if (!(code & 0x80)) { // Key pressed if (shifted) { key_matrix[6] &= 0xef; rev_matrix[4] &= 0xbf; } key_matrix[c64_byte] &= ~(1 << c64_bit); rev_matrix[c64_bit] &= ~(1 << c64_byte); } else { // Key released if (shifted) { key_matrix[6] |= 0x10; rev_matrix[4] |= 0x40; } key_matrix[c64_byte] |= (1 << c64_bit); rev_matrix[c64_bit] |= (1 << c64_byte); } } else { // Joystick emulation c64_byte &= 0x1f; if (code & 0x80) *joystick |= c64_byte; else *joystick &= ~c64_byte; } } } } break; case IDCMP_MENUPICK:{ if (code == MENUNULL) break; // Get item number int item_number = ITEMNUM(code); switch (item_number) { case 0: { // About Frodo TheC64->Pause(); char str[256]; sprintf(str, "%s by Christian Bauer\n\nİ Copyright 1994-1997,2002-2004", VERSION_STRING); ShowRequester(str, "OK"); TheC64->Resume(); break; } case 2: // Preferences TheC64->Pause(); be_app->RunPrefsEditor(); TheC64->Resume(); break; case 4: // Reset C64 TheC64->Reset(); break; case 5: // Insert next disk if (strlen(ThePrefs.DrivePath[0]) > 4) { char str[256]; strcpy(str, ThePrefs.DrivePath[0]); char *p = str + strlen(str) - 5; // If path matches "*.?64", increment character before the '.' if (p[1] == '.' && p[3] == '6' && p[4] == '4') { p[0]++; // If no such file exists, set character before the '.' to '1', 'a' or 'A' FILE *file; if ((file = fopen(str, "rb")) == NULL) { if (isdigit(p[0])) p[0] = '1'; else if (isupper(p[0])) p[0] = 'A'; else p[0] = 'a'; } else fclose(file); // Set new prefs Prefs *prefs = new Prefs(ThePrefs); strcpy(prefs->DrivePath[0], str); TheC64->NewPrefs(prefs); ThePrefs = *prefs; delete prefs; } } break; case 6: // SAM TheC64->Pause(); SAM(TheC64); TheC64->Resume(); break; case 8: // Load snapshot if (open_req != NULL && AslRequest(open_req, NULL)) { char path[256]; strncpy(path, open_req->fr_Drawer, 255); AddPart(path, open_req->fr_File, 255); TheC64->Pause(); TheC64->LoadSnapshot(path); TheC64->Resume(); } break; case 9: // Save snapshot if (save_req != NULL && AslRequest(save_req, NULL)) { char path[256]; strncpy(path, save_req->fr_Drawer, 255); AddPart(path, save_req->fr_File, 255); TheC64->Pause(); TheC64->SaveSnapshot(path); TheC64->Resume(); } break; case 11: // Quit Frodo TheC64->Quit(); break; } break; } case IDCMP_REFRESHWINDOW: BeginRefresh(the_window); draw_led_bar(); EndRefresh(the_window, TRUE); break; } } } /* * Check if NumLock is down (for switching the joystick keyboard emulation) */ bool C64Display::NumLock(void) { return FALSE; } /* * Allocate C64 colors */ void C64Display::InitColors(UBYTE *colors) { // Spread pens into colors array for (int i=0; i<256; i++) colors[i] = pens[i & 0x0f]; } /* * Show a requester */ long ShowRequester(char *str, char *button1, char *button2) { struct EasyStruct es; char gads[256]; strcpy(gads, button1); if (button2) { strcat(gads, "|"); strcat(gads, button2); } es.es_StructSize = sizeof(struct EasyStruct); es.es_Flags = 0; es.es_Title = "Frodo"; es.es_TextFormat = str; es.es_GadgetFormat = gads; return EasyRequestArgs(NULL, &es, NULL, NULL) % 1; }