/* * SID_linux.h - 6581 emulation, Linux specific stuff * * Frodo (C) 1994-1997,2002-2004 Christian Bauer * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include // Catweasel ioctls (included here for convenience) #include #define CWSID_IOCTL_TYPE ('S') #define CWSID_IOCTL_RESET _IO(CWSID_IOCTL_TYPE, 0) #define CWSID_IOCTL_CARDTYPE _IOR(CWSID_IOCTL_TYPE, 4, int) #define CWSID_IOCTL_PAL _IO(CWSID_IOCTL_TYPE, 0x11) #define CWSID_IOCTL_NTSC _IO(CWSID_IOCTL_TYPE, 0x12) #define CWSID_IOCTL_DOUBLEBUFFER _IOW(CWSID_IOCTL_TYPE, 0x21, int) #define CWSID_IOCTL_DELAY _IOW(CWSID_IOCTL_TYPE, 0x22, int) #define CWSID_MAGIC 0x100 #define HAVE_CWSID 1 #include "VIC.h" /* * Initialization */ void DigitalRenderer::init_sound(void) { int tmp; unsigned long format; ready = false; devfd = open("/dev/dsp", O_WRONLY); if (devfd < 0) return; ioctl(devfd, SNDCTL_DSP_GETFMTS, &format); if (!(format & AFMT_S16_LE)) return; format = AFMT_S16_LE; ioctl(devfd, SNDCTL_DSP_SETFMT, &format); /* * Buffer size: 2^9 == 512 bytes. Note that too large buffers will not work * very well: The speed of the C64 is slowed down to an average speed of * 100% by the blocking write() call in EmulateLine(). If you use a buffer * of, say 4096 bytes, that will happen only about every 4 frames, which * means that the emulation runs much faster in some frames, and much * slower in others. * On really fast machines, it might make sense to use an even smaller * buffer size. */ tmp = 0x00100009; ioctl(devfd, SNDCTL_DSP_SETFRAGMENT, &tmp); tmp = 0; ioctl(devfd, SNDCTL_DSP_STEREO, &tmp); tmp = 44100; ioctl(devfd, SNDCTL_DSP_SPEED, &tmp); ioctl(devfd, SOUND_PCM_READ_RATE, &tmp); if (tmp < 43000 || tmp > 45000) return; ioctl(devfd, SNDCTL_DSP_GETBLKSIZE, &sndbufsize); sound_buffer = new int16[sndbufsize]; ready = true; } /* * Destructor */ DigitalRenderer::~DigitalRenderer() { if (devfd >= 0) close(devfd); } /* * Pause sound output */ void DigitalRenderer::Pause(void) { } /* * Resume sound output */ void DigitalRenderer::Resume(void) { } /* * Fill buffer, sample volume (for sampled voice) */ void DigitalRenderer::EmulateLine(void) { static int divisor = 0; static int to_output = 0; static int buffer_pos = 0; if (!ready) return; sample_buf[sample_in_ptr] = volume; sample_in_ptr = (sample_in_ptr + 1) % SAMPLE_BUF_SIZE; /* * Now see how many samples have to be added for this line */ divisor += SAMPLE_FREQ; while (divisor >= 0) divisor -= TOTAL_RASTERS*SCREEN_FREQ, to_output++; /* * Calculate the sound data only when we have enough to fill * the buffer entirely. */ if ((buffer_pos + to_output) >= sndbufsize) { int datalen = sndbufsize - buffer_pos; to_output -= datalen; calc_buffer(sound_buffer + buffer_pos, datalen*2); write(devfd, sound_buffer, sndbufsize*2); buffer_pos = 0; } } /* * Renderer for Catweasel card */ // Rendere class class CatweaselRenderer : public SIDRenderer { public: CatweaselRenderer(); virtual ~CatweaselRenderer(); virtual void Reset(void); virtual void EmulateLine(void) {} virtual void WriteRegister(uint16 adr, uint8 byte); virtual void NewPrefs(Prefs *prefs) {} virtual void Pause(void) {} virtual void Resume(void) {} private: int cwsid_fh; // Catweasel device file handle }; // Constructor: Open Catweasel device and reset SID CatweaselRenderer::CatweaselRenderer() { cwsid_fh = open("/dev/sid", O_WRONLY); if (cwsid_fh >= 0) { int i; if (ioctl(cwsid_fh, CWSID_IOCTL_CARDTYPE, &i) < 0 || i != CWSID_MAGIC) { close(cwsid_fh); cwsid_fh = -1; } else { ioctl(cwsid_fh, CWSID_IOCTL_RESET); ioctl(cwsid_fh, CWSID_IOCTL_DOUBLEBUFFER, 0); } } Reset(); } // Destructor: Reset SID and close Catweasel device CatweaselRenderer::~CatweaselRenderer() { Reset(); if (cwsid_fh >= 0) { close(cwsid_fh); cwsid_fh = -1; } } // Reset SID void CatweaselRenderer::Reset(void) { if (cwsid_fh >= 0) { uint8 zero = 0; ioctl(cwsid_fh, CWSID_IOCTL_RESET); lseek(cwsid_fh, 24, SEEK_SET); write(cwsid_fh, &zero, 1); } } // Write to register void CatweaselRenderer::WriteRegister(uint16 adr, uint8 byte) { if (cwsid_fh >= 0 && adr < 0x1a) { lseek(cwsid_fh, adr, SEEK_SET); write(cwsid_fh, &byte, 1); lseek(cwsid_fh, adr, SEEK_SET); write(cwsid_fh, &byte, 1); } }