#define cons_num (vc->vc_num) #define video_num_columns (vc->vc_cols) #define video_num_lines (vc->vc_rows) #define video_size_row (vc->vc_size_row) #define vcmode (vc->vc_mode) #define can_do_color (vc->vc_can_do_color) #define screenbuf (vc->vc_screenbuf) #define screenbuf_size (vc->vc_screenbuf_size) #define screensize (vc->vc_screensize) #define scrollback (vc->vc_scrollback) #define origin (vc->vc_origin) #define scr_top (vc->vc_scr_top) #define visible_origin (vc->vc_visible_origin) #define scr_end (vc->vc_scr_end) #define pos (vc->vc_pos) #define top (vc->vc_top) #define bottom (vc->vc_bottom) #define x (vc->vc_x) #define y (vc->vc_y) #define vc_state (vc->vc_state) #define npar (vc->vc_npar) #define par (vc->vc_par) #define ques (vc->vc_ques) #define attr (vc->vc_attr) #define saved_x (vc->vc_saved_x) #define saved_y (vc->vc_saved_y) #define translate (vc->vc_translate) #define G0_charset (vc->vc_G0_charset) #define G1_charset (vc->vc_G1_charset) #define saved_G0 (vc->vc_saved_G0) #define saved_G1 (vc->vc_saved_G1) #define utf (vc->vc_utf) #define utf_count (vc->vc_utf_count) #define utf_char (vc->vc_utf_char) #define video_erase_char (vc->vc_video_erase_char) #define disp_ctrl (vc->vc_disp_ctrl) #define toggle_meta (vc->vc_toggle_meta) #define decscnm (vc->vc_decscnm) #define decom (vc->vc_decom) #define decawm (vc->vc_decawm) #define deccm (vc->vc_deccm) #define decim (vc->vc_decim) #define deccolm (vc->vc_deccolm) #define need_wrap (vc->vc_need_wrap) #define report_mouse (vc->vc_report_mouse) #define color (vc->vc_color) #define s_color (vc->vc_s_color) #define def_color (vc->vc_def_color) #define foreground (color & 0x0f) #define background (color & 0xf0) #define charset (vc->vc_charset) #define s_charset (vc->vc_s_charset) #define intensity (vc->vc_intensity) #define underline (vc->vc_underline) #define blink (vc->vc_blink) #define reverse (vc->vc_reverse) #define s_intensity (vc->vc_s_intensity) #define s_underline (vc->vc_s_underline) #define s_blink (vc->vc_s_blink) #define s_reverse (vc->vc_s_reverse) #define ulcolor (vc->vc_ulcolor) #define halfcolor (vc->vc_halfcolor) #define tab_stop (vc->vc_tab_stop) #define palette (vc->vc_palette) #define bell_pitch (vc->vc_bell_pitch) #define bell_duration (vc->vc_bell_duration) #define cursor_type (vc->vc_cursor_type) #define complement_mask (vc->vc_complement_mask) #define s_complement_mask (vc->vc_s_complement_mask) #define hi_font_mask (vc->vc_hi_font_mask) #define softcursor_original (vc->display_fg->cursor_original) #define sw (vc->display_fg->vt_sw) #define dectcem (vc->vc_dectcem) #define decscl (vc->vc_decscl) #define c8bit (vc->vc_c8bit) #define d8bit (vc->vc_d8bit) #define shift (vc->vc_shift) #define priv1 (vc->vc_priv1) #define priv2 (vc->vc_priv2) #define priv3 (vc->vc_priv3) #define priv4 (vc->vc_priv4) #define decckm (vc->vc_decckm) #define decsclm (vc->vc_decsclm) #define decarm (vc->vc_decarm) #define decnrcm (vc->vc_decnrcm) #define decnkm (vc->vc_decnkm) #define kam (vc->vc_kam) #define crm (vc->vc_crm) #define lnm (vc->vc_lnm) #define irm (vc->vc_irm) #define GL_charset (vc->vc_GL_charset) #define GR_charset (vc->vc_GR_charset) #define G2_charset (vc->vc_G2_charset) #define G3_charset (vc->vc_G3_charset) #define GS_charset (vc->vc_GS_charset) #define saved_G2 (vc->vc_saved_G2) #define saved_G3 (vc->vc_saved_G3) #define saved_GS (vc->vc_saved_GS)