// -*- c-basic-offset: 2 -*- /* * Copyright (C) 1999-2000 Harri Porten (porten@kde.org) * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef _KJS_USTRING_H_ #define _KJS_USTRING_H_ #include "JSLock.h" #include "collector.h" #include #include #include #include #include #include /* On some ARM platforms GCC won't pack structures by default so sizeof(UChar) will end up being != 2 which causes crashes since the code depends on that. */ #if COMPILER(GCC) && PLATFORM(FORCE_PACK) #define PACK_STRUCT __attribute__((packed)) #else #define PACK_STRUCT #endif /** * @internal */ namespace DOM { class DOMString; class AtomicString; } class KJScript; namespace KJS { using WTF::PlacementNewAdoptType; using WTF::PlacementNewAdopt; class UString; /** * @short Unicode character. * * UChar represents a 16 bit Unicode character. It's internal data * representation is compatible to XChar2b and QChar. It's therefore * possible to exchange data with X and Qt with shallow copies. */ struct UChar { /** * Construct a character with uninitialized value. */ UChar(); /** * Construct a character with the value denoted by the arguments. * @param h higher byte * @param l lower byte */ UChar(unsigned char h , unsigned char l); /** * Construct a character with the given value. * @param u 16 bit Unicode value */ UChar(char u); UChar(unsigned char u); UChar(unsigned short u); /** * @return The higher byte of the character. */ unsigned char high() const { return static_cast(uc >> 8); } /** * @return The lower byte of the character. */ unsigned char low() const { return static_cast(uc); } /** * @return the 16 bit Unicode value of the character */ unsigned short unicode() const { return uc; } unsigned short uc; } PACK_STRUCT; inline UChar::UChar() { } inline UChar::UChar(unsigned char h , unsigned char l) : uc(h << 8 | l) { } inline UChar::UChar(char u) : uc((unsigned char)u) { } inline UChar::UChar(unsigned char u) : uc(u) { } inline UChar::UChar(unsigned short u) : uc(u) { } /** * @short 8 bit char based string class */ class CString { public: CString() : data(0), length(0) { } CString(const char *c); CString(const char *c, size_t len); CString(const CString &); ~CString(); CString &append(const CString &); CString &operator=(const char *c); CString &operator=(const CString &); CString &operator+=(const CString &c) { return append(c); } size_t size() const { return length; } const char *c_str() const { return data; } private: char *data; size_t length; }; /** * @short Unicode string class */ class UString { friend bool operator==(const UString&, const UString&); public: /** * @internal */ struct Rep { static PassRefPtr create(UChar *d, int l); static PassRefPtr createCopying(const UChar *d, int l); static PassRefPtr create(PassRefPtr base, int offset, int length); void destroy(); bool baseIsSelf() const { return baseString == this; } UChar* data() const { return baseString->buf + baseString->preCapacity + offset; } int size() const { return len; } unsigned hash() const { if (_hash == 0) _hash = computeHash(data(), len); return _hash; } unsigned computedHash() const { ASSERT(_hash); return _hash; } // fast path for Identifiers static unsigned computeHash(const UChar *, int length); static unsigned computeHash(const char *); Rep* ref() { ASSERT(JSLock::lockCount() > 0); ++rc; return this; } ALWAYS_INLINE void deref() { ASSERT(JSLock::lockCount() > 0); if (--rc == 0) destroy(); } // unshared data int offset; int len; int rc; mutable unsigned _hash; bool isIdentifier; UString::Rep* baseString; // potentially shared data UChar *buf; int usedCapacity; int capacity; int usedPreCapacity; int preCapacity; static Rep null; static Rep empty; }; public: /** * Constructs a null string. */ UString(); /** * Constructs a string from a classical zero-terminated char string. */ UString(const char *c); /** * Constructs a string from an array of Unicode characters of the specified * length. */ UString(const UChar *c, int length); /** * If copy is false the string data will be adopted. * That means that the data will NOT be copied and the pointer will * be deleted when the UString object is modified or destroyed. * Behaviour defaults to a deep copy if copy is true. */ UString(UChar *c, int length, bool copy); /** * Copy constructor. Makes a shallow copy only. */ UString(const UString &s) : m_rep(s.m_rep) {} UString(const Vector& buffer); /** * Convenience declaration only ! You'll be on your own to write the * implementation for a construction from DOM::DOMString. * * Note: feel free to contact me if you want to see a dummy header for * your favorite FooString class here ! */ UString(const DOM::DOMString&); /** * Convenience declaration only ! See UString(const DOM::DOMString&). */ UString(const DOM::AtomicString&); /** * Concatenation constructor. Makes operator+ more efficient. */ UString(const UString &, const UString &); /** * Destructor. */ ~UString() {} // Special constructor for cases where we overwrite an object in place. UString(PlacementNewAdoptType) : m_rep(PlacementNewAdopt) { } /** * Constructs a string from an int. */ static UString from(int i); /** * Constructs a string from an unsigned int. */ static UString from(unsigned int u); /** * Constructs a string from a long int. */ static UString from(long u); /** * Constructs a string from a double. */ static UString from(double d); struct Range { public: Range(int pos, int len) : position(pos), length(len) {} Range() {} int position; int length; }; UString spliceSubstringsWithSeparators(const Range *substringRanges, int rangeCount, const UString *separators, int separatorCount) const; /** * Append another string. */ UString &append(const UString &); UString &append(const char *); UString &append(unsigned short); UString &append(char c) { return append(static_cast(static_cast(c))); } UString &append(UChar c) { return append(c.uc); } /** * @return The string converted to the 8-bit string type CString(). * This method is not Unicode safe and shouldn't be used unless the string * is known to be ASCII. */ CString cstring() const; /** * Convert the Unicode string to plain ASCII chars chopping of any higher * bytes. This method should only be used for *debugging* purposes as it * is neither Unicode safe nor free from side effects. In order not to * waste any memory the char buffer is static and *shared* by all UString * instances. */ char *ascii() const; /** * Convert the string to UTF-8, assuming it is UTF-16 encoded. * In non-strict mode, this function is tolerant of badly formed UTF-16, it * can create UTF-8 strings that are invalid because they have characters in * the range U+D800-U+DDFF, U+FFFE, or U+FFFF, but the UTF-8 string is * guaranteed to be otherwise valid. * In strict mode, error is returned as null CString. */ CString UTF8String(bool strict = false) const; /** * @see UString(const DOM::DOMString&). */ DOM::DOMString domString() const; /** * Assignment operator. */ UString &operator=(const char *c); /** * Appends the specified string. */ UString &operator+=(const UString &s) { return append(s); } UString &operator+=(const char *s) { return append(s); } /** * @return A pointer to the internal Unicode data. */ const UChar* data() const { return m_rep->data(); } /** * @return True if null. */ bool isNull() const { return (m_rep == &Rep::null); } /** * @return True if null or zero length. */ bool isEmpty() const { return (!m_rep->len); } /** * Use this if you want to make sure that this string is a plain ASCII * string. For example, if you don't want to lose any information when * using cstring() or ascii(). * * @return True if the string doesn't contain any non-ASCII characters. */ bool is8Bit() const; /** * @return The length of the string. */ int size() const { return m_rep->size(); } /** * Const character at specified position. */ const UChar operator[](int pos) const; /** * Attempts an conversion to a number. Apart from floating point numbers, * the algorithm will recognize hexadecimal representations (as * indicated by a 0x or 0X prefix) and +/- Infinity. * Returns NaN if the conversion failed. * @param tolerateTrailingJunk if true, toDouble can tolerate garbage after the number. * @param tolerateEmptyString if false, toDouble will turn an empty string into NaN rather than 0. */ double toDouble(bool tolerateTrailingJunk, bool tolerateEmptyString) const; double toDouble(bool tolerateTrailingJunk) const; double toDouble() const; /** * Attempts an conversion to a 32-bit integer. ok will be set * according to the success. * @param tolerateEmptyString if false, toUInt32 will return false for *ok for an empty string. */ uint32_t toUInt32(bool *ok = 0) const; uint32_t toUInt32(bool *ok, bool tolerateEmptyString) const; uint32_t toStrictUInt32(bool *ok = 0) const; /** * Attempts an conversion to an array index. The "ok" boolean will be set * to true if it is a valid array index according to the rule from * ECMA 15.2 about what an array index is. It must exactly match the string * form of an unsigned integer, and be less than 2^32 - 1. */ unsigned toArrayIndex(bool *ok = 0) const; /** * @return Position of first occurrence of f starting at position pos. * -1 if the search was not successful. */ int find(const UString &f, int pos = 0) const; int find(UChar, int pos = 0) const; /** * @return Position of first occurrence of f searching backwards from * position pos. * -1 if the search was not successful. */ int rfind(const UString &f, int pos) const; int rfind(UChar, int pos) const; /** * @return The sub string starting at position pos and length len. */ UString substr(int pos = 0, int len = -1) const; /** * Static instance of a null string. */ static const UString &null(); Rep* rep() const { return m_rep.get(); } UString(PassRefPtr r) : m_rep(r) { ASSERT(m_rep); } size_t cost() const; private: size_t expandedSize(size_t size, size_t otherSize) const; int usedCapacity() const; int usedPreCapacity() const; void expandCapacity(int requiredLength); void expandPreCapacity(int requiredPreCap); RefPtr m_rep; }; inline bool operator==(const UChar &c1, const UChar &c2) { return (c1.uc == c2.uc); } bool operator==(const UString& s1, const UString& s2); inline bool operator!=(const UString& s1, const UString& s2) { return !KJS::operator==(s1, s2); } bool operator<(const UString& s1, const UString& s2); bool operator==(const UString& s1, const char *s2); inline bool operator!=(const UString& s1, const char *s2) { return !KJS::operator==(s1, s2); } inline bool operator==(const char *s1, const UString& s2) { return operator==(s2, s1); } inline bool operator!=(const char *s1, const UString& s2) { return !KJS::operator==(s1, s2); } bool operator==(const CString& s1, const CString& s2); inline UString operator+(const UString& s1, const UString& s2) { return UString(s1, s2); } int compare(const UString &, const UString &); inline UString::UString() : m_rep(&Rep::null) { } // Rule from ECMA 15.2 about what an array index is. // Must exactly match string form of an unsigned integer, and be less than 2^32 - 1. inline unsigned UString::toArrayIndex(bool *ok) const { unsigned i = toStrictUInt32(ok); if (ok && i >= 0xFFFFFFFFU) *ok = false; return i; } inline size_t UString::cost() const { // If this string is sharing with a base, then don't count any cost. We will never share // with a base that wasn't already big enough to register extra cost, so a string holding that // buffer has already paid extra cost at some point; and if we just // enlarged it by a huge amount, it must have been by appending a string // that itself paid extra cost, or a huge number of small strings. Either way, GC will come // relatively soon. // If we didn't do this, the shared substring optimization would result // in constantly garbage collecting when sharing with one big string. if (!m_rep->baseIsSelf()) return 0; return (m_rep->capacity + m_rep->preCapacity) * sizeof(UChar); } } // namespace #endif