/* * This file is part of the WebKit project. * * Copyright (C) 2006 Apple Computer, Inc. * Copyright (C) 2006 Michael Emmel mike.emmel@gmail.com * Copyright (C) 2007 Holger Hans Peter Freyther * All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * */ #ifndef RenderThemeGdk_h #define RenderThemeGdk_h #include "RenderTheme.h" #include "GraphicsContext.h" #include namespace WebCore { struct ThemeData { ThemeData() : m_part(0), m_state(0) {} unsigned m_part; unsigned m_state; }; class RenderThemeGdk : public RenderTheme { public: RenderThemeGdk(); // A method asking if the theme's controls actually care about redrawing when hovered. virtual bool supportsHover(const RenderStyle* style) const { return true; } // System fonts. virtual void systemFont(int propId, FontDescription&) const; protected: virtual bool paintCheckbox(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r); virtual void setCheckboxSize(RenderStyle* style) const; virtual bool paintRadio(RenderObject* o, const RenderObject::PaintInfo& i, const IntRect& r); virtual void setRadioSize(RenderStyle* style) const; virtual void adjustButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintButton(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); virtual void adjustTextFieldStyle(CSSStyleSelector*, RenderStyle*, Element*) const; virtual bool paintTextField(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); virtual bool paintTextArea(RenderObject*, const RenderObject::PaintInfo&, const IntRect&); private: void addIntrinsicMargins(RenderStyle*) const; void close(); GtkStateType determineState(RenderObject*); GtkShadowType determineShadow(RenderObject*); bool supportsFocus(EAppearance); ThemeData getThemeData(RenderObject*); /* * hold the state */ GtkWidget* gtkButton() const; GtkWidget* gtkCheckbox() const; GtkWidget* gtkRadioButton() const; GtkWidget* gtkEntry() const; GtkWidget* gtkEditable() const; /* * unmapped GdkWindow having a container. This is holding all * our fake widgets */ GtkWidget* gtkWindowContainer() const; private: mutable GtkWidget *m_gtkButton; mutable GtkWidget *m_gtkCheckbox; mutable GtkWidget *m_gtkRadioButton; mutable GtkWidget *m_gtkEntry; mutable GtkWidget *m_gtkEditable; mutable GtkWidget *m_unmappedWindow; mutable GtkWidget *m_container; }; } #endif